Guides
📄️ Add a new Tank
This guide explains how to add a new tank and have it show up in the shop selection screen. The components used in this guide are directed at the multiplayer configuration using Unity Networking (UNET), but can be applied to a project set up for Photon networking in the same way.
📄️ Enable Unity Relay and Lobby
This guide explains how to enable the Unity Services Relay and Lobby for Netcode in Tanks Multiplayer. Unity Gaming Services offer a generous free limit for these services with paid pricing after exceeding them. Please see the official documentation pages for more details on them.
📄️ Integrate UniPay
This guide explains how to replace the default shop in Tanks Multiplayer with UniPay. The components used in this guide are directed at the multiplayer configuration using Unity Networking (Netcode), but can be applied to a project set up for Photon networking in the same way.
📄️ Integrate Receipt Validator
This guide explains how to integrate the serverless IAPGUARD platform in Tanks Multiplayer. IAPGUARD offers a FREE plan that can be used in development and production. This guide will make use of the FREE plan.
📄️ Photon Server for LAN
This guide explains how to download/install and configure the Photon Server SDK for your own LAN.